Important News: 1.15 and beyond

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Steveiest

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Hey all,

A few important updates for you all with the upcoming release of 1.15. We've been firming up our plans over the last few weeks and are now ready to announce what's going to be happening.

Season 4
1.15 will see the start of Season 4 of Hangout, which means the Main and Mining worlds will be reset. This will be a clean-slate start for 1.15, no items will be transferred. This will happen as soon as we have a stable release of the server software we use. Unlike 1.14 and 1.13, I expect 1.15 to be a smoother release and we should have the software we need fairly quickly after the Vanilla release. Watch this space, we'll post more as as soon as we know.

New Applications
As soon as we have a definite timescale for the launch of Season 4, we will be re-opening applications for new members. We'll be accepting new applicants on a monthly basis, so new members should appear a month after we launch, and you'll all have time to settle into the new map before we haze welcome them.

Mining / Wilds
When we reset for Season 4, there will be no Mining Area / Wilds on the main map. All mining/resource gathering/etc must be done on the dedicated Mining world which is accessible via the Hub. There will be no green wall.

Mining World Resets
The Mining world will fully reset every month, with a completely random seed. This will keep things fresh, give access to new biomes near spawn and mean there's plenty opportunity to get access to the resources you want. This will happen a day or two before the new members are accepted every month.

The Final Weeks Of Season 3
In order to give everyone a chance to finish off builds, tidy up anything they want to and generally just have a bit of fun, we'll be putting Main into creative mode for the remainder of the season. This will happen in the next couple of days. Please DO NOT use this to be destructive, as world downloads will be available of Season 3 once it's closed.

Vanilla / Redstone Test / Creative Worlds
These worlds will all be updated to 1.15 as-is when it's available, they will not be reset and no other changes are planned for any of them at this time. At this time our intention is to never reset Vanilla, the world border is millions of blocks out, if you ever want new terrain or a fresh start, just move away somewhere new.

As always, if you have any questions about any of this, please post in Ask The Staff or nudge a red person.

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Just a wee update/reminder for you all. As you're no doubt aware the Vanilla release of 1.15 is scheduled for Tuesday and that seems to be quite likely going by the state of the snapshots.

Once that releases it will then be down to the Spigot team to release their version of 1.15, and finally then for the Paper devs to do the same (which is the software we use). I'd expect this to happen fairly quickly given that 1.15 has been a largely maintenance release. That said, how long it takes to get something that's safe for us to go live with will need to be seen.

I'll keep you all updated on progress at each stage.
 
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